Here´s some background and rules I cooked up for the lesser daemons of Mhorrigot.
If you have any ideas on how to improve these guys (points cost, are they too powerful etc.), or have suggestions for the other daemons please leave a comment. I have tried to keep them balanced but would love some input!
Sickle-Kin
The drifting death, Harvesters of Mhorrigot, Snigger-tounges
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Sadly for his followers, patience is not his strong side and the Heartless One has no intention of waiting to claim these souls until the wrongdoers die of natural causes. The Sickle-Kin are there to speed up the process... They also act as his foot- (or rather float-) soldiers in times of strife.
Truly horrifying to behold they have gaunt bodies covered in tattered robes with iron nails hammered straight into their shriveled flesh. Their tortured bodies have long since lost the ability to feel pain. Merged with a corpse-like appearance are disturbing insectile features - jointed secondary limbs jut out from their abdomen and beneath their sunken eyes mandibled mouthparts replace a human jaw. Lanky arms end in taloned hands grasping a large two-handed sickle with a wicked curved blade, so black it appears less a solid object than a tear in reality itself. They lack legs entirely and float in the air as if the ground itself is repelled by their very existence.
In spite of their gloomy countenance the sickle-kin have a surprisingly sprightly disposition. One of the lessons of Mhorrigot is that life shouldn´t be taken too seriously - especially not the lives of others - and his lesser daemons embrace this philosophy fully. The have a sarcastic sense of humor with tounges truly as sharp as their blades. In battle they constantly try to out-wit with each other coming up with sardonic one liners as they dispatch their prey.
Mortal life is but a cosmic joke and they are there to deliver the punchline.
Sickle-Kin WS: 4 BS: 3 S: 3 T: 3 W: 1 I: 4 A: 1 Ld: 7 Sv: -
Sickle-Elder WS: 4 BS: 3 S: 3 T: 3 W: 1 I: 4 A: 2 Ld: 7 Sv: -
UNIT TYPE: Infantry, Sickle-elder is Infantry (character)
DAEMONIC GIFTS: Spitesickle (see below)
SPECIAL RULES: Daemon of Mhorrigot (see below), Daemonic Instability, Deep strike, Fleet, Move through cover, Kindred Spirits
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HERALD OF MHORRIGOT
The heralds of Mhorrigot are the Sickle-Kin champions, tasked with collecting the vilest, most ruthless, souls and bring them screaming back to the Iron Citadel. Unlike their lesser brethren, who constantly gibber and exchange witticisms amongst each other, the Heralds are silent as the grave as they drift across the battlefield, twin Spiteblades in hand.
Herald of Mhorrigot WS: 6 BS: 5 S: 4 T: 3 W: 2 I: 7 A: 3(4) Ld: 8 Sv: -
UNIT TYPE: Infantry (character)
DAEMONIC GIFTS: Twin Spiteblades (see below)
SPECIAL RULES: Daemon of Mhorrigot (see below), Daemonic Instability, Deep strike, Fleet, Move through cover, Independent Character.
Daemon of Mhorrigot: Daemons of Mhorrigot have the Daemon, Hatred (daemons of Khorne and Slaanesh) and Feel no Pain (5+) special rules.
WEAPONS OF MHORRIGOT
Spitesickle: range: - / S user +1 / AP 2 / Type: Two handed melee weapon
Spiteblade: range: - / S user +1 / AP 2 / Type: melee weapon
Sickle-Kin WS: 4 BS: 3 S: 3 T: 3 W: 1 I: 4 A: 1 Ld: 7 Sv: -
Sickle-Elder WS: 4 BS: 3 S: 3 T: 3 W: 1 I: 4 A: 2 Ld: 7 Sv: -
UNIT TYPE: Infantry, Sickle-elder is Infantry (character)
DAEMONIC GIFTS: Spitesickle (see below)
SPECIAL RULES: Daemon of Mhorrigot (see below), Daemonic Instability, Deep strike, Fleet, Move through cover, Kindred Spirits
Kindred Spirits: Sickle-Kin will never willingly attack or charge a Death Jester - they find a certain kinship in the Harlequin warriors dark, cynical, sense of humor. They will however fight back if attacked by one, but at -1 WS.
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HERALD OF MHORRIGOT
The heralds of Mhorrigot are the Sickle-Kin champions, tasked with collecting the vilest, most ruthless, souls and bring them screaming back to the Iron Citadel. Unlike their lesser brethren, who constantly gibber and exchange witticisms amongst each other, the Heralds are silent as the grave as they drift across the battlefield, twin Spiteblades in hand.
Herald of Mhorrigot WS: 6 BS: 5 S: 4 T: 3 W: 2 I: 7 A: 3(4) Ld: 8 Sv: -
UNIT TYPE: Infantry (character)
DAEMONIC GIFTS: Twin Spiteblades (see below)
SPECIAL RULES: Daemon of Mhorrigot (see below), Daemonic Instability, Deep strike, Fleet, Move through cover, Independent Character.
PSYKER: A Herald ugraded to a psyker chooses its powers from the Biomancy and Telepathy disciplines.
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SPECIAL RULES:
WEAPONS OF MHORRIGOT
Spitesickle: range: - / S user +1 / AP 2 / Type: Two handed melee weapon
Spiteblade: range: - / S user +1 / AP 2 / Type: melee weapon







