I've been painting away the last couple of days and have managed to finish off five more chainrasps including the Dreadwarden champion, one reaper and the Spirit torment. Not speedpainting these guys either, though I do the chainrasps four at a time, so I think that's a pretty good haul for four days work.
Here's the chainrasps. Only a few more model needed for a minimum sized unit - I'm aiming for 15 to start with and keep the rest for conversions.
Here's the chainrasps. Only a few more model needed for a minimum sized unit - I'm aiming for 15 to start with and keep the rest for conversions.
Here's what the Dreadwarden looks like just after he's recieved the undercoats.
There's three of them: I begin with a standard chaos black undercoat, then a lighter Zandri dust one on top of that that and finally a zenithal light white spray. After that I bring out the toothbrush and spatter the model with watered down mix of black and rhinox hide and then the washing and drybrushing commences.
And here's the first Grimghast Reaper:
Really pleased with how this one turned out. Its slightly converted by adding some spikes/nails hammered into his/its back, but apart from that its pretty much out of the box. These guys are just insane amounts of fun to paint.
Last but not least we have the Spirit Torment. Now this is one cool miniature but I felt there were a few things I wanted to adjust. To begin with I added a tombstone from the old zombie kit that connects with one of the tendrils of cloth to stabilise him somewhat. The original model only attaches to the base with one long thin strand of cloth which made the model sort of wobbly and springy. Any small movement made it vibrate which: A) makes it hard to paint and B) doesn't look very cool on the battlefield (I prefer my models static thank you very much).
Last but not least we have the Spirit Torment. Now this is one cool miniature but I felt there were a few things I wanted to adjust. To begin with I added a tombstone from the old zombie kit that connects with one of the tendrils of cloth to stabilise him somewhat. The original model only attaches to the base with one long thin strand of cloth which made the model sort of wobbly and springy. Any small movement made it vibrate which: A) makes it hard to paint and B) doesn't look very cool on the battlefield (I prefer my models static thank you very much).
I also added some spikes and replaced the lock with some hooks from an old marauder. I felt dragging victims screaming back to Hell using flesh-hooks was a tad grimmer than whacking them over the head with an oversized padlock. What I like about the Nighthaunt faction (apart from the miniatures) is that they're basically an army from Hell, so I want to play up the tormented cenobite angle whenever possible.
Then I painted it. It came out alright but there was something off...
I decided to repaint the carapace as I simply didn’t like the brass parts - rusty iron and steel seems to work best on these guys. Here's a crappy pic of what that looks like - I'm going to get some better pics of the final model.