Wednesday, August 15, 2018


As stated in the last post I've been severely bitten by the the Kill Team bug. Here's battle brother three and four for my Deathwatch kill team who will join Sergeant Dukas and Brother Desplat made previously.

 If I could I'd arm the lot of them with shotguns as reivers with shotguns are my new absolute favourite thing - there's something so quintessentially badass about that combo. These guys will be fielded as regular deathwatch marines - I just use the primaris to give them a proper scale.

I've also cobbled together a custom Kill Team battlefield/killzone. It’s made out of a 60x90 cm cork notice board - more or less the perfect size for a kill team board and it comes with a sturdy wood frame and everything.

The topographical variations are made from cork sheets glued on with PVA glue. The board was then strategically sprinkled with pebbles and some debris, painted with vallejo textured paint (which is great - especially as it it's cheap and comes in a huge 200 ML jar), sprayed with GW grey and khaki and then drybrushed with light grey. To finish it off some powders were applied to give a more realistic look.

Thursday, August 09, 2018


And things were going so well.

I had painted up another reaper, the five glaivewraiths from the box and another couple of chainrasps pushing up the unit to twelwe strong. I was on a roll! Maybe I could actually finish this little army of mine.

And then Kill Team came along...

It started small with testing out the new sector imperialis ruins. They turned out rather well and from there it just started to snowball. At the time of writing me and a few mates are planning a killteam campaign, I'm building a gameboard and are working in parallell on a Deathwatch killteam based on the sergeant and shotgunner I've made in the last year - and that's just one of several kill teams I'd like to cobble together.

The small number of models needed for the game is absolutely perfect for my style of painting and modelling - so I've got a feeling this will be the main 40k game for me in the foreseeable future. It'll allow you to try factions I've never messed with before, like necrons and tyrands, and using proxy rules you could field just about anything - xenos mercenaries, Adeptus Arbites, mutant uprising, renegades, navis nobilite, deathcults etc. etc.

But I'm gonna finish those damn ghosts at some point! Mark my words!